j2me program to display image in moblie with netbeans ide by R4R Team

j2me program to display  image in moblie with netbeans ide:

Here we write the code to display  image in moblie with netbeans ide given below:

note :image save only same package ,in which you run the code & program....

image.java

/*

* To change this template, choose Tools | Templates

* and open the template in the editor.

*/

package hello;

/**

* @author alok sharma

*/

import java.io.IOException;

import javax.microedition.lcdui.Canvas;

import javax.microedition.lcdui.Command;

import javax.microedition.lcdui.CommandListener;

import javax.microedition.lcdui.Display;

import javax.microedition.lcdui.Displayable;

import javax.microedition.lcdui.Font;

import javax.microedition.lcdui.Graphics;

import javax.microedition.lcdui.Image;

import javax.microedition.lcdui.List;

import javax.microedition.midlet.MIDlet;

 

// A canvas that illustrates image drawing

public class image extends MIDlet implements CommandListener {

// The MIDlet's Display object

private Display display;

// Flag indicating first call of startApp

protected boolean started;

// Exit command

private Command exitCommand;

// Back to examples list command

private Command backCommand;

// The example selection list

private List examplesList;

// The Canvases used to demonstrate different Items

private Canvas[] canvases;

// The example names. Used to populate the list.

private String[] examples = {

"DrawImage", "ImageGraphics"

};

protected void startApp() {

if (!started) {

started = true;

display = Display.getDisplay(this);

// Create the common commands

createCommands();

// Create the canvases

createCanvases();

// Create the list of examples

createList();

// Start with the List

display.setCurrent(examplesList);

}

}

protected void pauseApp() {

}

protected void destroyApp(boolean unconditional) {

}

public void commandAction(Command c, Displayable d) {

if (d == examplesList) {

// New example selected

int index = examplesList.getSelectedIndex();

display.setCurrent(canvases[index]);

} else if (c == exitCommand) {

// Exit. No need to call destroyApp

// because it is empty.

notifyDestroyed();

} else if (c == backCommand) {

// Go back to main selection list

display.setCurrent(examplesList);

}

}

private void createCommands() {

exitCommand = new Command("Exit", Command.EXIT, 0);

backCommand = new Command("Back", Command.BACK, 1);

}

private void createList() {

examplesList = new List("Select Example", List.IMPLICIT);

for (int i = 0; i < examples.length; i++) {

examplesList.append(examples[i], null);

}

examplesList.setCommandListener(this);

}

private void createCanvases() {

canvases = new Canvas[examples.length];

canvases[0] = createDrawImageCanvas();

canvases[1] = createImageGraphicsCanvas();

}

private void addCommands(Displayable d) {

d.addCommand(exitCommand);

d.addCommand(backCommand);

d.setCommandListener(this);

}

// Create the Canvas for the image drawing example

private Canvas createDrawImageCanvas() {

Canvas canvas = new DrawImageCanvas();

addCommands(canvas);

return canvas;

}

// Create the Canvas to demonstrate drawing to an Image

private Canvas createImageGraphicsCanvas() {

Canvas canvas = new ImageGraphicsCanvas();

addCommands(canvas);

return canvas;

}

}

class DrawImageCanvas extends Canvas {

static Image image;

int count;

public void paint(Graphics g) {

int width = getWidth();

int height = getHeight();

// Fill the background using black

g.setColor(0);

g.fillRect(0, 0, width, height);

// Load an image from the MIDlet resources

if (image == null) {

try {

image = Image.createImage("/hello/alok1.png");

} catch (IOException ex) {

g.setColor(0xffffff);

g.drawString("Failed to load image!", 0, 0, Graphics.TOP | Graphics.RIGHT);

return;

}

}

switch (count % 3) {

case 0:

// Draw the image at the top left of the screen

g.drawImage(image, 0, 0, Graphics.TOP | Graphics.LEFT);

break;

case 1:

// Draw it in the bottom right corner

g.drawImage(image, width, height, Graphics.BOTTOM | Graphics.RIGHT);

break;

case 2:

// Draw it in the center

g.drawImage(image, width/2, height/2, Graphics.VCENTER | Graphics.HCENTER);

}

count++;

}

}

// A canvas that illustrates drawing on an Image

class ImageGraphicsCanvas extends Canvas {

public void paint(Graphics g) {

int width = getWidth();

int height = getHeight();

// Create an Image the same size as the

// Canvas.

Image image = Image.createImage(width, height);

Graphics imageGraphics = image.getGraphics();

// Fill the background of the image black

imageGraphics.fillRect(0, 0, width, height);

// Draw a pattern of lines

int count = 10;

int yIncrement = height/count;

int xIncrement = width/count;

for (int i = 0, x = xIncrement, y = 0; i < count; i++) {

imageGraphics.setColor(0xC0 + ((128 + 10 * i) << 8) + ((128 + 10 * i) << 16));

imageGraphics.drawLine(0, y, x, height);

y += yIncrement;

x += xIncrement;

}

// Add some text

imageGraphics.setFont(Font.getFont(Font.FACE_PROPORTIONAL,

Font.STYLE_UNDERLINED, Font.SIZE_SMALL));

imageGraphics.setColor(0xffff00);

imageGraphics.drawString("Image Graphics", width/2, 0, Graphics.TOP | Graphics.HCENTER);

// Copy the Image to the screen

g.drawImage(image, 0, 0, Graphics.TOP | Graphics.LEFT);

}

}

output : now she the below screen.....run the main project in which your code will be write.....

 

Leave a Comment:
Search
R4R Team
R4Rin Top Tutorials are Core Java,Hibernate ,Spring,Sturts.The content on R4R.in website is done by expert team not only with the help of books but along with the strong professional knowledge in all context like coding,designing, marketing,etc!