/Human Machine Interaction MCQ Set 3 MCQS HUB ,Sample Test,Sample questions

Question:
 In Consistency Similar components should __________

1.change the function elements

2.Have a similar look

3.Have similar uses

4.Operate similarly


Question:
 Which of the following is not a type of user interface?

1.Command language based

2.Efficiency based

3.Menu based

4.Direct manipulation based


Question:
A pie chart cannot represent total greater than ________%

1.75

2.100

3.150

4.200


Question:
All of the following are good guidelines for use of icons except _________________.

1.Represent the object or action in a familiar and recognizable manner.

2.Carefully consider three-dimensional icons; they are eye-catching but also can be distracting.

3.Limit the number of different icons.

4.Make the icon blend in with its background


Question:
An icon appears to move instead of maintaining a static position on the screen is called as

1.Animated icon

2.Static Icon

3.Auditory icon

4.Multimedia icon


Question:
Choose the correct sequence for icon design process- 1. Define purpose 2. Collect, evaluate and sketch ideas 3. Draw in black and white 4. Test for expectations, recognition and learning 5. Test for legibility 6. Register new icon in the system registry

1.1-2-3-4-5-6

2.1-3-2-5-4-6

3.1-3-2-4-5-6

4.1-3-4-6-5-2


Question:
Conventional wisdom says that……………..tell the user when he has made some mistake

1.program crash

2.metadata

3.error messages

4.system stuck


Question:
Deductive and Inductive are types of what?




1.probability

2.reasoning

3.objective

4.subjective


Question:
domain of interest

1.Thinking

2.Reasoning

3. Mental model

4.Understanding


Question:
Elementary linguistic units that are smaller than words are?

1.Anti -allophones

2.phonemes

3.Non syllables

4.file


Question:
Habitability of a user interface refers to _____________.

1.Designs that relieve users from learning new syntactic rules.

2.How easy it is for users to determine what objects and actions are appropriate

3.How quickly users become comfortable with an interface.

4.Limiting the number of commands and ways of accomplishing a task.


Question:
How many phonems are there in English language

1.26

2.40

3.50

4.30


Question:
How many principle in universal design?




1.Six

2.Seven

3.Eight

4.Ten


Question:
How to increase the brightness of the pixel?



1.Sound

2.Amount of light

3.Surface

4.Waves


Question:
Input in the human occurs mainly through

1.Senses

2.Effectors

3.Receptors

4.Screen


Question:
Interface Toolkits for Android mobile framework is

1.JavaFX

2.iPhone SDK

3.Android SDK

4.Mojo SDK


Question:
IR full form is

1.intoduction rate

2. information rate

3.introduction retrieval

4. Information Retrieval


Question:
It finds your way around the system software.

1.Creation

2.Simulation

3.Criterion

4.Pointing & Selecting


Question:
It is a type of secondary navigation scheme that reveals the user's location in a website path through web site hierarchy.

1.Scenarios

2.website bugs

3.linear formats

4.trail sign


Question:
Making interface visually, conceptually, and linguistically clear is called as ________

1.Compatibility

2.Consistency

3.Comprehensibility

4.Clarity


Question:
Menu is coolection of_____________




1.commands

2.instructions

3.icons

4.orders


Question:
Natural language understanding is

1.natural language logic

2.natural language front ends

3.back ends

4.coding


Question:
One component which contains nearly all GUI programs will have ----------

1.Frame

2.Mouse

3.Monitor

4.Button


Question:
Problem suggested by Howlett(1995) upon her experiences at Microsoft in visual interface design is

1.Overuse of too many bright colors

2.Nonstandard presentation of links

3.Annoying use of Flash.

4.Browser incompatibilities


Question:
Provide a program or document description, type, size, version, estimated loading time, and any special operating requirements, including such things as hardware needed, the required operating system, special software needed, and memory requirements. – Is which category of Web consideration

1.Downloadability

2.Object oriented

3.Maintainability

4.Currency


Question:
Provide an ordering of screen information and elements that:

1.is rhythmic guiding a person’s eye through display

2.Encourages natural movement sequences

3.Minimizes pointer and eye movement distances

4.All of the mentioned


Question:
The area on the display screen where icons are grouped is often referred to as ______ .

1.Desktop

2.Windows

3.icons

4.Pointer


Question:
The capacity of the eye to resolve details is called ----------

1.eye sight

2.visual acuity

3.vision

4.perception


Question:
The degree of physical activity or effort necessary to perform a task or achieve an objective.

1.Implicit load

2.Kinematic load

3.Cognitive load

4.Dynamic load


Question:
The factor that influence an icon’s usability is

1.Size

2.Clear and Legible

3.Bright

4.Attractiveness


Question:
The jerky movement of human eyes during reading process is termed as

1.regressions

2.fixations

3.saccades

4.suppression


Question:
The persona’s needs are sufficiently unique to require a distinct interface form and behavior is _____________ type of Persona.

1.Primary

2.Secondary

3.Supplement

4.Negative


Question:
To provide emphasis one should not use which of the following technique?


1.Higher brightness

2.Contrasting colors

3.Positioning

4.Overlapping


Question:
Unable to edit pdf document, is a type of ___________ constraints.




1.Physical

2.Logical

3.Cultural

4.Update


Question:
Users focus on information and navigation in ____ .

1.Graphical user interface

2.Web interface

3.Command line

4. Direct manipulation


Question:
Visual or special representation of information has been found to be easier to retain and manipulate and leads to ____

1.immediate feedback

2.faster use and problem-solving

3.more natural

4.more attractive


Question:
Visually or aesthetically pleasing composition does not possess:




1.Balance

2.Unity

3.Sequential

4.Ambiguity


Question:
We start evaluating with our perception of the our world. This perception is then __________________ according to our expectations.

1.Translated

2.Transformed

3.Interpreted

4.converted


Question:
what is GDTA

1.Goal Directed Task Analysis

2.goal data task analysis

3.goal direct team analysis

4.goal design task analysis


Question:
When we click the _____ option all the selected items are sent to their former destinations?

1.Review

2.Restore

3.Save

4.Shift


Question:
Which among the following is Norman's Fundamental Principle of Interaction?



1.Affordances

2.Artificial Intelligence

3.Machine Learning

4.Cohesion


Question:
Which can not be a type of Mobile Applications

1.SMS

2.Games

3.Mobile Web Widgets

4.BREW


Question:
Which evaluation method would you suggest for a qualitative assessment of a design



1.Questionnaire

2.Interview

3.Statistical methods

4.Walkthrough


Question:
Which human characteristics is thought to provide clues to where the eye should go next in visual search of elements on screen?

1.Foveal Vision

2.Peripheral Vision

3.Visual Activity

4.Foveal Activity


Question:
Which is meant by assuming any two neighboring that are both edge pixels with consistent orientation?

1.Canny edge detection

2.Smoothing

3.Segmentation

4.None of the mentioned


Question:
Which memory holds the information for a very short moment that is perceived through physical senses likes hearing, vision or touch?

1.Sensory Memory

2.Short Term Memory

3.Long Term Memory

4.Working Memory


Question:
Which of the fillowing is not true when reffering to icons?

1.Mapping an icon to an object is relatively easy

2.Icons are small pictorial images used to represent objects

3.Icons may stand alone on a desktop or in a window, or be grouped together in a toolbar

4.always used in group


Question:
Which of the following are examples of software development tools?

1.Bus

2.compiling

3.assemblers

4.Execution


Question:
Which of the following fields is not an influence on HMI?

1.Ergonomics

2.Computer science

3.Cognitive psychology

4.Paradigm


Question:
Which of the following guidelines do you suggest for use of video in a web page

1.Never automatically download a video into a page

2.Create long and elaborate videos

3.Provide inaccessible controls

4.Use a video when a task is obvious and understood


Question:
Which of the following is not a good practice when ordering web pages:

1.Levels of importance is not established

2.Place critical information near the top of the Web site.

3.Facilitate scanning

4.Organize information clearly


Question:
Which of the following is not and Usability Objective?



1.Suitability for the task

2.Flexibility

3.Learnability

4.Error tolerance


Question:
Which of the following is not one of the goals of HMI?

1.To produce usable systems

2.To produce safe systems

3.To produce non-functional systems

4.To improve effectiveness of the systems


Question:
Which of the following is not the key feature considered towards creating a native application?

1.Accessing the file systems

2.Using Accelerometers

3.Online users

4.Using specific Locations


Question:
Which of the following is not the part of Information Architecture:

1.Interaction design

2.System Design

3.Information design

4.Navigation design


Question:
Which of the following is not the part of the mobile eco system?

1.Mobile phone

2.Tablet

3.CRO

4.Laptop


Question:
Which of the following is not true for clickstreams?

1.Clickstream is a useful tool for rearchitecting larger websites.

2.Clickstreams are usually historical and used to see the information flaws in the information architecture.

3.Clickstream is a term used to show the behavior on websites, display the order in which the user travel through site’s information architecture.

4.Clickstreams are a classic information architecture deliverable.


Question:
Which of the following is not true regarding “cones”?

1.A type of receptor in eye more sensitive to light

2.Different types of cones are sensitive to different wavelengths of light

3.Eye has approximately 6 million cones

4.Eye has approximately 7 million cones


Question:
Which of the following is the comparison of what happened in the world with what we wanted to happen?

1.Action

2.Evaluation

3.Execution

4.Efficiency


Question:
Which of the following is the golden rule for interface design?

1.User Flexible

2.Reduce the user’s memory load

3.Make the interface consistent

4.Place the user in control


Question:
Which of the following is used to display the most frequently accessed object properties

1.Property sheet

2.Dialog box

3.Icon

4.Property Inspector


Question:
Which of the following sensor we cannot (yet) use

,

1.sight,

2.sound,

3.touch

4.taste


Question:
Which of the following statement is not correct with rwpect to Golden rules and heuristics

1.Nielsen’s 10 Heuristics

2.Shneiderman’s 8 Golden Rules

3.Norman’s 7 Principles

4.Newton metgod


Question:
Which one of the following is not the direct method of requirement gathering?

1.Personal Interviews

2.Telephonic Interviews

3.Electronic survey

4.Traditional focus group


Question:
Which technology applies touch in the interface mode?

1.Digitizing tablet

2.Motion recognition TV

3.Braille electronic display

4.Text-to-speech converter


Question:
WYSIWYG stands for ____________.

1.Where you see is where you get

2.What you see is what you get

3.Whhere you see is what you get

4.When you see it when you get


Question:
___ let the users o execute commands by selecting a choice from menu.

1.windows

2.menus

3.icons

4.desktop


Question:
____ are individual and isolated regions within display that can be selected by the user to invoke specific operations.

1.Buttons

2.Ponters

3.Menus

4.Windows


Question:
____box provides a set of choices to the user.

1.List

2.Text

3.Combo

4.Command


Question:
_____ are dragged down from the title at the top of the screen

1.Mash-ups

2.Pull Down Menus

3.Icons

4.Buttons


Question:
_____ the link between users desire to do and his perception.

1.Mapping

2.Natural Mapping

3.Natural Signalling

4.Natural Design


Question:
_____ windows is a special type of overlapping window has the windows automatically arranged in a regular progression.

1.Tiled

2.Over lapping

3.Scroll down

4.Cascading


Question:
______ plays a role to bridge up the gap between the interfaces of machines and human understanding.

1.Human-machine interaction

2.Software engineering

3.Human-human interfaces

4.Machine-machine interfaces


Question:
________ Permit easy personalization, configuration, and reconfiguration of settings.




1.Configurability

2.Comprehensibility

3.Consistency

4.Clarity


Question:
_________ are GUIs that consists of electronic counterparts to physical objects in the real world to match the knowledge requirements of users.

1.User interaction models

2.conceptual model

3.Interface Metaphors

4.implementation model


Question:
_________ are GUIs that consists of electronic counterparts to physical objects in the real world to match the knowledge requirements of users.

1.User interaction models

2.conceptual model

3.Interface Metaphors

4.implementation model


Question:
___________ are gradually developed in order to understand something, explain things, make decisions, do something, or in-teract with another person

1.physical model

2.Mental models

3.transport model

4. data model


Question:
____________ is based on knowing users' preferences, skills, and goals and requires a designer who can empathize with their audience to create a simple and effective solution that is easy to execute.

1. model oriented screen design

2.user oriented screen data

3.model oriented screen data

4. User-oriented screen design


Question:
______________is what goes on in out heads when we carry out our everyday activities?

1.Memorability

2.Learnability

3.Cognition

4.Recallability


More MCQS

  1. Human Machine Interaction MCQ Set 1
  2. Human Machine Interaction MCQ Set 2
  3. Human Machine Interaction MCQ Set 3
  4. Human Machine Interaction MCQ Set 4
  5. Human Machine Interaction MCQ Set 5
  6. Human Machine Interaction MCQ Set 6
  7. Human Machine Interaction MCQ Set 7
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